Skeletal Hulk
Creature 7 — mindless, skeleton, undead, unholy
Huge giants and other enormous creatures make powerful skeletons. Animated skeletons are among the most common types of undead.
Source: pathfinder-monster-core
Perception +16
Skills athletics +20, intimidation +15
Str
+7
Dex
+2
Con
+4
Int
-5
Wis
+2
Cha
+2
AC 25
Fort +15
Ref +15
Will +13
HP 105
Immunities death-effects, disease, paralyzed, poison, unconscious, bleed
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Speed 30 feet
Offense
Melee Claw +18, Damage 2d6+11 slashing
Abilities
Void Healing — Negative Healing
Broad Swipe — The giant makes two Strikes with its claw against two adjacent foes, both of whom are within its reach. Both attacks count toward the giant's multiple attack penalty, but the penalty doesn't increase until after both attacks..
Massive Rush — The hulk Strides and makes a claw Strike with a +4 circumstance bonus to damage. If the strike hits, the hulk automatically pushes the target 10 feet.
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