Skeletal Knight
Creature 8 (uncommon) — mindless, skeleton, undead, unholy
Pre-Remaster content. May include legacy alignment.
Source: blood-lords-bestiary (Pre-Remaster)
Perception +5
Skills acrobatics +16, athletics +18
Str
+6
Dex
+4
Con
+3
Int
-5
Wis
+0
Cha
+0
AC 28
Fort +17
Ref +16
Will +14
HP 110
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances cold 10, electricity 10, fire 10, piercing 10, slashing 10
Speed 20 feet
Offense
Melee Lance +20, Damage 2d8+12 piercing
Melee Claw +20, Damage 2d4+12 slashing
Abilities
Attack of Opportunity — Attack Of Opportunity
Shield Block — Shield Block
Void Healing — Negative Healing
Lancer — The skeletal knight uses a lance in one hand, even when it isn't mounted. If the skeletal knight critically hits a creature with its lance Strike, the target is Clumsy 1 until the start of the skeletal knight's next turn.
Run Skeletal Knight in the encounter builder — free, no install.
Open in PathfinderGM →