← Bestiary index

Skeletal Tiger Lord

Creature 8 (rare) — skeleton, undead, unholy

Pre-Remaster content. May include legacy alignment.

Made from bones held together by foul necromancy, skeletons are among the most common types of undead, found haunting old dungeons and forgotten cemeteries.

Source: kingmaker-bestiary (Pre-Remaster)

Perception +18
Skills athletics +18
Str
+6
Dex
+4
Con
+4
Int
+0
Wis
+4
Cha
+0
AC 28 Fort +18 Ref +16 Will +16
HP 99
Immunities bleed, death-effects, disease, mental, paralyzed, poison, unconscious
Resistances cold 10, electricity 10, fire 10, piercing 10, slashing 10
Speed 25 feet

Offense

Melee Greatsword +20, Damage 1d12+10 slashing plus 2d6 void
Ranged Composite Longbow +18, Damage 1d8+10 piercing

Abilities

Fast Healing 10 — Fast Healing
Attack of Opportunity — Attack Of Opportunity
Rejuvenation (divine) — When a skeletal Tiger Lord is destroyed, its bones clatter to the ground in a tangle and its armor and weapons crumble to dust. It automatically reforms with its armor and weapons intact (regaining a full quiver of 20 arrows) 1 hour later at 1 Hit Point, allowing its fast healing to resume healing it thereafter. If the trap in area D5 is disabled, the skeleton loses this ability; otherwise, the only way to permanently destroy a skeletal Tiger Lord is to reduce it to 0 Hit Points with vitality damage or a holy effect.
Void Healing — Negative Healing

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Skeletal Tiger Lord in the encounter builder — free, no install.

Open in PathfinderGM →