Skeleton Rival Corpsekiller
Creature 16 (uncommon) — human, humanoid, skeleton, undead, unholy
Pre-Remaster content. May include legacy alignment.
Source: blood-lords-bestiary (Pre-Remaster)
Perception +28
Skills acrobatics +28, athletics +32, deception +26, diplomacy +26, intimidation +26, religion +28, society +26, stealth +28
Str
+5
Dex
+4
Con
+5
Int
+3
Wis
+4
Cha
+3
AC 39
Fort +30
Ref +28
Will +25
HP 330
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances cold 10, electricity 10, fire 10, piercing 10, slashing 10
Speed 25 feet
Offense
Melee Glaive +32, Damage 3d8+15 slashing
Abilities
Attack of Opportunity — Attack Of Opportunity
Void Healing — Negative Healing
Circling Assault — The corpsekiller circles around their target then attacks, throwing their foe off balance and puncturing its defenses. The corpsekiller Steps or Strides, then attempts a glaive Strike. On a hit or critical hit, the Strike ignores 10 of their target's resistances. Regardless of the result of the Strike, the target is Off-Guard for 1 round.
Corpsekiller — A corpsekiller's Strikes affect incorporeal creatures as though etched with a Ghost Touch property rune and deal an additional 2d8 slashing damage to undead creatures.
Flamboyant Reposition (visual) — With a flourish, a celebrant shrouds themself in a puff of smoke, glitter, or colorful ribbons. If the celebrant is adjacent to an enemy, they attempt to Feint that adjacent enemy. The celebrant Steps or Strides; they're Concealed during this movement.
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