Skin Shifter
Creature 8 — human, humanoid
Skin shifters are defenders of nature, blessed by the spirits of the wild with the ability to shape shift into powerful animal forms. Prowling as beasts or charging across the field, they protect the balance of nature and punish those who would upset it. A primalist is a wielder of primal energies and magic, sometimes taught by forces of primal power, including powerful elementals or fey of the First World. Primalists protect the natural world, offering strong medicine to those in need while fac
Source: pathfinder-npc-core
Perception +16
Skills acrobatics +12, athletics +14, diplomacy +13, intimidation +11, nature +18, stealth +12, survival +18
Str
+4
Dex
+2
Con
+3
Int
+0
Wis
+4
Cha
+1
AC 25
Fort +15
Ref +14
Will +16
HP 140
Speed 25 feet
Offense
Melee Spiked Gauntlet +18, Damage 1d4+10 piercing
Ranged Longbow +17, Damage 2d8+6 piercing
Abilities
Animal Empathy — The skin shifter can ask questions of, receive answers from, and use the Diplomacy skill with animals.
Gift of the Wild Spirits (primal) — Frequency once per round
Effect The skin shifter casts their choice of a 4th-rank Aerial Form, Animal Form, Dinosaur Form, or Pest Form spell. They must transform into an animal of a kind they've seen within the last 24 hours. They can't gain temporary HP again from a spell cast with Gift of the Wild Spirits for 10 minutes. Their Strikes for forms other than pest form have reach 10 feet, a +20 attack modifier, and a +13 damage bonus (or a +9 damage bonus for aerial form ). Most other changes to their statistics are listed above.
While polymorphed, the skin shifter can still use Gift of the Wild Spirits, though they're still prevented from casting other spells as normal.
Spells
Gouging Claw (rank 1)
Know the Way (rank 1)
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