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Skull Peeler

Creature 6 — beast

FlankerLANDVERTICALAERIALbeast

Skull peelers, despite their ferocious and well-deserved moniker, are considered by many to be downright adorable, especially when viewed from a safe distance. Their soft, dappled brown fur helps them hide in forest canopies, and they have shimmering insectile wings and big eyes that draw in the faintest beams of light. At first glance, a skull peeler looks like a cuddly pet or a wizard's familiar. Any illusions of domesticating such a beast are quickly dismissed upon seeing how a skull peeler e

Source: pathfinder-monster-core-2

Perception +17; low-light-vision
Skills acrobatics +12, athletics +15, stealth +16
Str
+5
Dex
+4
Con
+3
Int
-3
Wis
+3
Cha
+1
AC 24 Fort +13 Ref +16 Will +11
HP 75
Speed 20 feet, climb 15 feet, fly 10 feet

Offense

Melee Tongue (agile, fatal-d12, reach-10) +17, Damage 2d4+8 slashing plus 1d8 bleed
Melee Claw +17, Damage 2d10+8 slashing

Abilities

Snatch Skull
Anticoagulant — The skull peeler's razor-sharp tongue is coated in an anticoagulant substance that makes wounds it inflicts particularly hard to close.

The DC of the flat check to end the persistent bleed damage from a skull peeler's tongue Strike is 16, or 11 with appropriate assistance.
Perfect Camouflage (concentrate) —

WORKS WELL WITH

AnvilLANDA frontline body holds the party's attention so the camouflaged beast can line up its reach tongue Strike unnoticed.
SnareLAND / VERTICALA controller that keeps a foe in place prevents it from breaking the beast's reach before the bleed-inducing tongue lands.
CrasherLAND / AERIALA heavy melee threat draws the party's focus while the beast picks off whoever strays from the group.

PUNISHES

✖ isolated targets✖ low Perception✖ melee reliance
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core 2.

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