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Skurg

Creature 12 — animal, minion

Source: curtain-call-bestiary

Perception +15
Skills acrobatics +15, stealth +15
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 30 Fort +20 Ref +18 Will +20
HP 60
Speed 25 feet, fly 25 feet

Abilities

Damage Avoidance — Skurg takes no damage when he rolls a success on a Reflex save; this doesn't prevent effects other than damage.
Independent — If the Final Herald doesn't command Skurg, he still gains 1 action on his turn. In combat, Skurg typically uses this action either to try to Hide or move to be adjacent to an enemy if it's Concealed, Hidden, or Undetected so that when the Final Herald Casts or Sustains a hex, that adjacent enemy becomes Frightened 1 as a result of her Starless Shadow patronage.
Restore Final Herald (concentrate) — Frequency once per day Requirements Skurg must be in the Final Herald's space Effect Skurg restores 6d8 healing Hit Points to the Final Herald.

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