Smoke Creeper
Creature 6 — air, elemental
Smoke creepers shift and modify their appearance as they float through the Plane of Air, but they prefer to take on a vaguely insectile form with wings trailing choking fumes and glowing red eyes. Some elementals embody aspects of air, such as smoke, lightning, and fog.
Source: pathfinder-monster-core-2
Perception +14
Skills acrobatics +15, stealth +15
Str
+1
Dex
+5
Con
+3
Int
-2
Wis
+4
Cha
+0
AC 24
Fort +13
Ref +17
Will +11
HP 80
Immunities bleed, paralyzed, poison, precision, sleep
Resistances fire 5
Speed 0 feet, fly 40 feet
Offense
Melee Smoke Mandibles +17, Damage 1d6 poison plus 2d8+3 piercing
Abilities
Smoke Vision — The smoke creeper ignores the Concealed condition from smoke.
Smoke Form — The smoke creeper can move through the spaces of other creatures but can't end its movement in the same space.
Choking Swoop — The smoke creeper Flies up to its Speed, moving through the spaces of other creatures and leaving traces of itself behind. Each breathing creature it passes through must attempt a DC 23 Fortitude save. On a failure, the creature inhales part of the elemental and is Immobilized for 1 minute by the pain of the smoke rasping in its throat and lungs. A creature can attempt to end this condition by spending an action coughing and succeeding at a DC 23 Fortitude save.
Painful Exhalations —
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