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Smoldering Leopard

Creature 3 (uncommon) — animal, fiend, unholy

Pre-Remaster content. May include legacy alignment.

Source: extinction-curse-bestiary (Pre-Remaster)

Perception +11
Skills acrobatics +11, athletics +10, stealth +11
Str
+3
Dex
+4
Con
+2
Int
-4
Wis
+1
Cha
-2
AC 19 Fort +9 Ref +11 Will +6
HP 45
Resistances electricity 5, poison 5
Weaknesses holy 3
Speed 30 feet, climb 20 feet

Offense

Melee Jaws +12, Damage 1d10+3 piercing plus 1d4 fire
Melee Claw +12, Damage 1d6+3 slashing plus 1d4 fire

Abilities

Aura of Smoke — 10 feet. Every creature within the aura is Concealed; smoldering leopards can see through this concealment.
Pounce — The smoldering leopard Strides and makes a Strike at the end of that movement. If the leopard began this action Hidden, it remains hidden until after making this ability's Strike.
Scorching Maul — The smoldering leopard makes two claw Strikes against a creature it has Grabbed. A creature hit by both claw Strikes also takes 1d4 persistent fire damage. Both attacks count toward its multiple attack penalty, but the penalty increases only after both attacks are made.
Sneak Attack — The smoldering leopard deals an extra 1d4 precision damage to Off-Guard creatures.

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