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Sonnorae

Creature 18 (unique) — fiend, unholy, velstrac

Pre-Remaster content. May include legacy alignment.

Velstracs are horrific, shadow-dwelling fiends who seek ultimate sensation through self-mutilation. They transcend their stoic detachment only when inflicting pain and terror upon their victims, practicing new forms of debasement and torture before then turning their knives on themselves. Although velstracs consider themselves beyond such limitations as morality or mortal taboos, their victims know them as emotionless tormentors who inflict debased, sadistic suffering. They claim to seek perfect

Source: stolen-fate-bestiary (Pre-Remaster)

Perception +31
Skills acrobatics +32, athletics +31, deception +36, diplomacy +34, intimidation +36, performance +34, religion +31, stealth +34
Str
+7
Dex
+8
Con
+5
Int
+6
Wis
+7
Cha
+8
AC 42 Fort +27 Ref +32 Will +31
HP 335
Immunities cold
Weaknesses holy 20, silver 20
Speed 30 feet, fly 30 feet

Offense

Melee Claw +34, Damage 3d6+15 slashing plus 2d6 bleed

Abilities

Painsight (divine) — A precentor automatically knows whether a creature it sees has any of the Doomed, Dying, and Wounded conditions, as well as the value of those conditions.
Constant Spells — Constant Spells
+1 Status to All Saves vs. Magic
Regeneration 25 (Deactivated by Holy or Silver) — Regeneration
Final Spite
Unnerving Gaze (aura, divine, mental, visual) — 30 feet. When a creature ends its turn in the aura, it must succeed at a DC 37 Will save or become Doomed 1.
Assemble Choir — Sonnorae adds a creature that is affected by her Spirit-Flensing Touch and is within 100 feet to her choir of screams. Sonnorae can have any number of creatures in her choir, although a creature no longer affected by Spirit-Flensing Touch leaves the choir immediately. Creatures in Sonnorae's choir of screams are Fascinated by each other and Sonnorae, and they can't use hostile actions toward each other or Sonnorae. If Sonnorae uses a hostile action toward a creature in her choir, it immediately leaves the choir. When Sonnorae casts an innate divine spell, she can cause the effect to originate from any member of her choir instead of herself, using her saving throw DC and attack bonus.
Focus Gaze (concentrate, divine, mental, visual) — Sonnorae stares at a creature she can see within 30 feet. The target must attempt a DC 37 Will save against Sonnorae's unnerving gaze. In addition, if the creature was already Doomed, on a failed save, it sees the skin of its body peel back, making it Confused for as long as it remains doomed. After attempting this save, the creature is then temporarily immune until the start of Sonnorae's next turn.
Spirit-Flensing Touch (divine, mental) — Sonnorae touches a creature within 10 feet. The target's spirit tears through its organs and flesh and must attempt a DC 40 Will save. **Critical Success** The creature is unaffected, and is temporarily immune for 24 hours. **Success** The creature takes 4d6 slashing damage. **Failure** The creature takes 9d6 slashing damage and is Sickened 1 and Stupefied 1. As long as the creature remains sickened, it must use one action on its turn to scream in agony. **Critical Failure** The creature takes 18d6 slashing damage and is Sickened 2 and Stupefied 2. As long as the creature remains sickened, it must use two actions on its turn to scream in agony.

Spells

Wail of the Banshee (rank 9)
Mind Blank (rank 8)
Spiritual Epidemic (rank 8)
Plane Shift (At Will, to the Harrowed Realm, Universe, or Netherworld only) (rank 7)
True Seeing (Constant) (rank 6)
Crushing Despair (rank 5)
Synesthesia (rank 5)
Fly (Constant) (rank 4)
Invisibility (At Will, Self Only) (rank 2)
Sound Burst (rank 2)
Command (rank 1)
Daze (rank 1)
Detect Magic (Constant) (rank 1)
Sigil (rank 1)

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