Soporific Lecture
Hazard 8 (uncommon) — mechanical, trap
Pre-Remaster content. May include legacy alignment.
Several hidden nozzles spray colorless sleeping gas into the seating area.
Source: gatewalkers-bestiary (Pre-Remaster)
Perception +0
Skills stealth +18
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 0
Fort +0
Ref +0
Will +0
HP 0
Abilities
Gas Spray (incapacitation, mental, poison, sleep) — **Critical Success** The creature is unaffected and realizes that the area has been gassed.
**Success** The creature is unaffected but doesn't notice the gas.
**Failure** The creature feels a bit drowsy and lethargic, and becomes Fatigued for 1 minute. If the creature is already fatigued, it instead falls Unconscious. If it's still unconscious after 1 minute, it wakes up automatically.
**Critical Failure** The creature falls unconscious. If it's still unconscious after 1 hour, it wakes up automatically.
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