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Soporific Lecture

Hazard 8 (uncommon) — mechanical, trap

Pre-Remaster content. May include legacy alignment.

Several hidden nozzles spray colorless sleeping gas into the seating area.

Source: gatewalkers-bestiary (Pre-Remaster)

Perception +0
Skills stealth +18
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 0 Fort +0 Ref +0 Will +0
HP 0

Abilities

Gas Spray (incapacitation, mental, poison, sleep) — **Critical Success** The creature is unaffected and realizes that the area has been gassed. **Success** The creature is unaffected but doesn't notice the gas. **Failure** The creature feels a bit drowsy and lethargic, and becomes Fatigued for 1 minute. If the creature is already fatigued, it instead falls Unconscious. If it's still unconscious after 1 minute, it wakes up automatically. **Critical Failure** The creature falls unconscious. If it's still unconscious after 1 hour, it wakes up automatically.

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