Soulbound Homunculus
Creature 0 — construct, soulbound
Most homunculi use a dose of their creator's blood as their spark of life, but it's possible to use a technique similar to that used in the crafting of a soulbound doll to give a homunculus a personality and the semblance of life. These homunculi gain the soulbound trait, lose immunity to spirit, can speak, and do not have a special link to a creator, yet the process tends to warp the soul used so that, more often than not, what rises in the new homunculus body is a parody of its prior life. As
Source: pathfinder-monster-core
Perception +3
Skills acrobatics +5, stealth +5
Str
-1
Dex
+3
Con
+0
Int
+0
Wis
+1
Cha
-2
AC 17
Fort +2
Ref +7
Will +3
HP 17
Speed 15 feet, fly 40 feet
Offense
Melee Jaws +7, Damage 1d4 piercing
Abilities
Homunculus Poison (poison) — A homunculus has one dose of poison in a reservoir in its head. It can refill this poison from its reserves with an Interact action
Saving Throw DC 15 Fortitude
Maximum Duration 6 rounds
Stage 1 1d6 poison and Enfeebled 1 (1 round).
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