Spinosaurus
Creature 11 — animal, dinosaur
The spinosaurus is more than just one of the largest carnivorous dinosaurs—it's also one of the most unusual in appearance, with a large, sail-like fin running along its spine. Often quite colorful, this sail allows the spinosaurus to attract mates, aids in swimming, and makes it appear to be even larger than it actually is. A swimming spinosaurus can also use the sail as part of a unique means of staggering prey by slapping the water with it to make a crushing wave. A spinosaurus can measure up
Source: pathfinder-monster-core-2
Perception +21
Skills acrobatics +19, athletics +23
Str
+8
Dex
+4
Con
+6
Int
-4
Wis
+2
Cha
+1
AC 30
Fort +23
Ref +21
Will +19
HP 200
Speed 40 feet, swim 30 feet
Offense
Melee Bite +23, Damage 2d12+14 piercing
Melee Claw +23, Damage 2d8+14 slashing
Abilities
Deep Breath — A spinosaurus can hold its breath for 2 hours.
Rip and Tear —
Staggering Sail (incapacitation) — **Critical Success** The creature is unaffected.
**Success** The creature takes half damage.
**Failure** The creature takes full damage and is Slowed 1 until the end of its next turn.
**Critical Failure** The creature takes double damage and is Stunned 3.
Swallow Whole (attack) — Medium, 2d12 bludgeoning damage, Rupture 19
Swallow Whole
Grab — Grab
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