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Sporeborn Skull

Creature 2 — fungus, mindless, undead, unholy

Pre-Remaster content. May include legacy alignment.

More dangerous than simple severed heads, these skulls are wreathed in unearthly flames. Beheaded are the reanimated heads of decapitation victims. These mindless undead fly through the air or roll around to attack their prey.

Source: sky-kings-tomb-bestiary (Pre-Remaster)

Perception +9
Skills acrobatics +8
Str
+1
Dex
+4
Con
+1
Int
-5
Wis
+3
Cha
+0
AC 18 Fort +5 Ref +10 Will +7
HP 30
Immunities acid, bleed, death-effects, disease, paralyzed, poison
Weaknesses vitality 3
Speed 15 feet, fly 30 feet

Offense

Melee Forehead +10, Damage 1d6+3 bludgeoning plus 1d6 poison
Ranged Spittle +10, Damage 1d12+2 acid

Abilities

Spore Explosion — When destroyed, a sporeborn skull explodes in a blast of bone and toxic spores that deals 1d6 piercing plus 1d6 poison{1d6 piercing damage plus 1d6 poison} damage to each adjacent creature (DC 18 Reflex save).
Stir the Spores (poison) — Frequency once per rounds Trigger The sporeborn skull takes bludgeoning, piercing, or slashing damage Effect The impact scatters spores onto all creatures within 5 feet, making them Sickened 1 (DC 18 Fortitude negates).
Void Healing — Negative Healing

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