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Sramana

Creature 15 — angel, celestial, holy

Sramanas, or renouncer angels, exist to help liberate the penitent and ease their suffering. Unusual for angels of such power, sramanas are drawn exclusively from compassionate and enlightened mortal souls who are often more perceptive to the pains of mortal existence. These tireless celestials embark upon impossible tasks and unfathomable labors to free souls lost, abandoned, and imprisoned in the Lower Planes. This earns them great enmity from fiends and other callous entities, many of whom t

Source: pathfinder-monster-core-2

Perception +29
Skills acrobatics +23, athletics +29, diplomacy +26, medicine +27, religion +29
Str
+8
Dex
+4
Con
+6
Int
+4
Wis
+8
Cha
+5
AC 36 Fort +26 Ref +24 Will +28
HP 300
Immunities confused, fear-effects
Resistances mental 15
Weaknesses unholy 15
Speed 40 feet, fly 75 feet

Offense

Melee Khakkhara +31, Damage 2d6+14 bludgeoning plus 2d6 spirit
Melee Fist +30, Damage 2d4+12 bludgeoning plus 2d6 poison

Abilities

Heed the Fettered — The sramana can detect penitent creatures who wish to atone for their misdeeds, creatures with the soulbound trait, and soul gems as an imprecise sense with a range of 120 feet.
Soul-Rescuing Vow — A sramana can use interplanar teleport to teleport near a truly penitent creature, soulbound creature, or soul gem of which they're aware. If they do, they don't need a planar key and arrive miles away from the subject. They can also teleport to Nirvana or The Boneyard without a planar key.
Aura of Renunciation (aura, divine, mental) — 100 feet. Truly penitent creatures in the sramana's aura are affected by a DC 35 Sanctuary spell. If any creature within the aura takes a hostile action, sanctuary ends for only that creature, not for the other creatures in the aura. In addition, soul gems in the aura can't be ingested, consumed, or otherwise used. A creature who attempts to do so becomes Sickened 1 unless it succeeds at a DC 37 Fortitude save.
Shelter the Sufering — Frequency once per day Effect The sramana tosses the shawl of their robes into the air, where it expands to protect the sufering. Each truly penitent creature in a 100-foot type:emanation is affected by an Invisibility spell, and the area is affected by the feld of life spell, though it afects only penitent creatures and soulbound creatures. These efects last for 1 round but can be sustained for up to 1 hour.

Spells

Divine Inspiration (rank 8)
Moment of Renewal (rank 8)
Pinpoint (rank 8)
Divine Decree (rank 7)
Interplanar Teleport (at will; see soul-rescuing vow) (rank 7)
Planar Seal (rank 7)
Sending (rank 5)
Truespeech (Constant) (rank 5)
Atone (rank 4)
Calm (rank 2)
Cleanse Affliction (rank 2)
Clear Mind (rank 2)
Dispel Magic (rank 2)
Angelic Messenger (rank 1)
Daze (rank 1)
Divine Lance (rank 1)
Heal (rank 1)
Light (rank 1)
Message (rank 1)
Vitality Lash (rank 1)

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