Star Archon
Creature 19 — archon, celestial, holy
Pre-Remaster content. May include legacy alignment.
Embodiments of the virtue of prudence, star archons serve as philosophers and administrators, and in times of war as the tacticians, strategists, and generals of archon armies. Star archons burn with the glory and intensity of a sun, and their sense of duty and desire to defeat evil are as indefatigable as the light of the stars. While their dazzling intellects and unmatched strategic cunning make them most useful in war rooms rather than on battlefields, star archons are fierce opponents when m
Source: pathfinder-bestiary-2 (Pre-Remaster)
Perception +35
Skills acrobatics +31, arcana +33, athletics +37, diplomacy +33, intimidation +33, occultism +33, religion +37, society +33
Str
+8
Dex
+9
Con
+6
Int
+9
Wis
+9
Cha
+6
AC 43
Fort +31
Ref +34
Will +34
HP 400
Resistances fire 15
Weaknesses unholy 15
Speed 35 feet, fly 75 feet
Offense
Melee Returning Starknife +38, Damage 3d4+16 piercing plus 2d6 spirit plus 3d6 fire
Ranged Starknife +38, Damage 3d4+16 piercing plus 2d6 spirit plus 3d6 fire
Abilities
Constant Spells — Constant Spells
+1 Status to All Saves vs. Magic —
Blinding Soul (divine, light, visual) — Whenever the star archon takes slashing damage, bright light pours from their wounds. Non-archons within 10 feet must attempt a DC 38 Fortitude save.
On a failure, a creature is Dazzled for 1 round. On a critical failure, the creature is Blinded for 1d4 rounds instead.
The creature is then temporarily immune for 1 round.
Explosive Rebirth (death, divine, fire, good) — When killed, the star archon explodes in a blinding flash of holy energy that deals 12d6 fire plus 12d6 spirit{12d6 fire damage and 12d6 spirit damage} to anything in a 100-foot emanation, with a DC 40 Reflex save.
A non-archon creature that sees the explosion and critically fails its save is permanently Blinded as well.
The slain star archon reincarnates 1d4 rounds later as a shield archon.
Retributive Strike — Damage Reduction 21
A star archon can also make a Retributive Strike by throwing its starknife, and the enemy and ally can be within 60 feet instead of 15 feet.
Retributive Strike
Archon's Door — Once per day, if an archon sees another creature cast dimension door, the archon can use Translocate (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon's dimension door. If the archon's dimension door has enough distance, the archon appears the same distance and direction from the creature as before either creature used dimension door.
Prudent Asterism — The star archon calculates a celestial constellation and sends their starknife flying along that path from one foe to the next. It makes a starknife Strike against a target within 60 feet. If the Strike hits, it can make another Strike at a different target within 60 feet of the first target, and so on, until it misses with a Strike or runs out of targets it hasn't attacked within range of the most recent target.
The star archon can attack a given target only once per use of this ability. These attacks don't apply any range increment penalty, and the star archon resolves all the attacks before increasing the multiple attack penalty.
Spells
Blindness (rank 9)
Implosion (rank 9)
Sunburst (rank 9)
Prismatic Spray (rank 7)
True Seeing (Constant) (rank 6)
Sending (rank 5)
Tongues (Constant) (rank 5)
Dimension Door (At will) (rank 4)
Heal (rank 1)
Run Star Archon in the encounter builder — free, no install.
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