Stingy
Creature 1 (unique) — animal
These massive, terrifying arachnids are typically 8 feet long from head to the base of the tail. Giant scorpions are the favored pack animals and war beasts of various desert-dwelling creatures, particularly kholos. They are most commonly encountered in the wild, however. There they lair in mountainside caves or burrow beneath shallow layers of sand where they lie in wait for prey to wander near. Chitinous scourges of deserts, forests, savannas, and badlands, scorpions are deadly arachnids with
Source: season-of-ghosts-bestiary
Perception +4
Skills athletics +6, stealth +6
Str
+1
Dex
+3
Con
+1
Int
-5
Wis
+1
Cha
-4
AC 16
Fort +6
Ref +8
Will +4
HP 18
Speed 40 feet, climb 20 feet
Offense
Melee Pincer +8, Damage 1d8+3 slashing
Melee Stinger +8, Damage 1d4-3 piercing
Abilities
Tremorsense (Imprecise) 60 feet — Tremorsense
Reactive Strike (Stinger Only) — Reactive Strike
Constrict — 1d6+1 bludgeoning, DC 17 Fortitude
Constrict
Forest Scorpion Venom (poison) — Saving Throw DC 14 Fortitude
Maximum Duration 4 rounds
Stage 1 1d6 poison damage and Enfeebled 1 (1 round)
Stage 2 1d8 poison damage and enfeebled 1 (1 round)
Grab — Grab
Run Stingy in the encounter builder — free, no install.
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