← Bestiary index

Stingy

Creature 1 (unique) — animal

These massive, terrifying arachnids are typically 8 feet long from head to the base of the tail. Giant scorpions are the favored pack animals and war beasts of various desert-dwelling creatures, particularly kholos. They are most commonly encountered in the wild, however. There they lair in mountainside caves or burrow beneath shallow layers of sand where they lie in wait for prey to wander near. Chitinous scourges of deserts, forests, savannas, and badlands, scorpions are deadly arachnids with

Source: season-of-ghosts-bestiary

Perception +4
Skills athletics +6, stealth +6
Str
+1
Dex
+3
Con
+1
Int
-5
Wis
+1
Cha
-4
AC 16 Fort +6 Ref +8 Will +4
HP 18
Speed 40 feet, climb 20 feet

Offense

Melee Pincer +8, Damage 1d8+3 slashing
Melee Stinger +8, Damage 1d4-3 piercing

Abilities

Tremorsense (Imprecise) 60 feet — Tremorsense
Reactive Strike (Stinger Only) — Reactive Strike
Constrict — 1d6+1 bludgeoning, DC 17 Fortitude Constrict
Forest Scorpion Venom (poison) — Saving Throw DC 14 Fortitude Maximum Duration 4 rounds Stage 1 1d6 poison damage and Enfeebled 1 (1 round) Stage 2 1d8 poison damage and enfeebled 1 (1 round)
Grab — Grab

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Stingy in the encounter builder — free, no install.

Open in PathfinderGM →