Stirvyn Banyan
Creature 12 (unique) — human, humanoid
Pre-Remaster content. May include legacy alignment.
Source: extinction-curse-bestiary (Pre-Remaster)
Perception +21
Skills arcana +20, deception +23, diplomacy +21, intimidation +23, society +20
Str
+0
Dex
+4
Con
+3
Int
+2
Wis
+3
Cha
+5
AC 31
Fort +21
Ref +22
Will +21
HP 230
Speed 25 feet
Offense
Melee Staff +24, Damage 1d4+6 bludgeoning
Abilities
Constant Spells — Constant Spells
Duck Away (concentrate, move) —
Bloodline Magic — When Stirvyn casts a bloodline spell, a surge of ancestral memories grants either him or a target of the spell a +1 status bonus to skill checks for 1 round.
Dangerous Sorcery — When Stirvyn Casts a Spell from a spell slot, if the spell deals damage and doesn't have a duration, he gains a status bonus to that spell's damage equal to the spell's rank.
Steady Spellcasting — If a would disrupt Stirvyn's spellcasting action, he attempts a DC 15 Flat check. On a success, the action isn't disrupted.
Spells
Disintegrate (rank 6)
Mislead (rank 6)
Arcane Countermeasure (rank 5)
Cloak of Colors (rank 5)
Prying Eye (rank 5)
Synaptic Pulse (rank 5)
Synesthesia (rank 5)
Dimension Door (rank 4)
Freedom of Movement (rank 4)
Modify Memory (rank 4)
Outcast's Curse (rank 4)
Suggestion (rank 4)
Telepathy (rank 4)
Enthrall (rank 3)
Extend Spell (rank 3)
Haste (rank 3)
Hypercognition (rank 3)
Lightning Bolt (rank 3)
Meld into Stone (rank 3)
Mind Reading (rank 3)
Slow (rank 3)
Vampiric Touch (rank 3)
Blur (rank 2)
Dispel Magic (rank 2)
Dispel Magic (rank 2)
Hideous Laughter (rank 2)
Paranoia (rank 2)
Touch of Idiocy (rank 2)
Ancestral Memories (rank 1)
Chill Touch (rank 1)
Daze (rank 1)
Daze (rank 1)
Detect Magic (Constant) (rank 1)
Illusory Disguise (rank 1)
Lock (rank 1)
Magic Missile (rank 1)
Mindlink (rank 1)
Phantom Pain (rank 1)
Phantom Pain (rank 1)
Phantom Pain (rank 1)
Prestidigitation (rank 1)
Ray of Frost (rank 1)
Shield (rank 1)
True Strike (rank 1)
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