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Stone Giant

Creature 8 — earth, giant, humanoid

Stone giants are stoic, reclusive herders and artists with a rich history and collection of traditions. They dwell in caves in tall mountains and craggy ranges, where their grayish skin allows them to blend in with their surroundings and go unnoticed, despite being around 12 feet tall. Benign travelers who come across a clan of stone giants need not worry, however, for stone giants do not actively invite confrontation or strife. They are, by and large, peaceful people who seek wisdom through exp

Source: pathfinder-monster-core

Perception +16
Skills acrobatics +14, athletics +20, intimidation +14, nature +18, stealth +14
Str
+6
Dex
+2
Con
+4
Int
+0
Wis
+4
Cha
+0
AC 27 Fort +18 Ref +14 Will +14
HP 150
Speed 35 feet

Offense

Melee Greatclub +21, Damage 2d10+12 bludgeoning
Melee Fist +20, Damage 2d6+14 bludgeoning
Ranged Rock +18, Damage 2d6+12 bludgeoning

Abilities

Swat Projectile
Big Swing — The stone giant makes a greatclub Strike. The target is Pushed up to 10 feet on a hit or up to 20 feet on a critical hit. If the target collides with a solid object, it takes bludgeoning damage as though it had fallen the distance it moved.
Create Boulder (earth, primal) — The stone giant molds a boulder from primal earth and throws it as a rock Strike. A creature hit by the Strike must succeed at a DC 26 Reflex save or be knocked Prone.

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