Stormdrinker
Creature 7 (uncommon) — plant
Source: wardens-of-wildwood-bestiary
Perception +14
Skills athletics +17, stealth +13
Str
+6
Dex
+1
Con
+5
Int
-2
Wis
+3
Cha
-1
AC 23
Fort +18
Ref +12
Will +15
HP 145
Immunities electricity
Resistances fire 5
Speed 20 feet, swim 20 feet
Offense
Melee Vine +18, Damage 2d10+8 bludgeoning
Abilities
Absorb Shock — Whenever the stormdrinker would take electricity damage or is targeted with an electricity effect, it gains 10 temporary HP, is Quickened, and increases the reach of its vine Strikes by 5 feet until the end of its next turn. It can use its extra action to Stride, Strike, or Swim.
Lightning Blast —
Ring Bell (auditory) —
Vine Lash — The stormdrinker makes a vine Strike against each creature within reach. Its multiple attack penalty increases only after all the attacks.
Grab — Grab
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