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Street Musician

Creature 2 — human, humanoid

Many musicians make their living off stage by playing at markets, fairs, or crossroads. While their fame may not be as widespread as theatrical performers, they are nonetheless staples of many communities. Performances come in a wide variety of forms, from musical methods like singing and instruments to physical dancing and juggling to simple orating and conversing.

Source: pathfinder-npc-core

Perception +9
Skills athletics +6, crafting +5, deception +8, diplomacy +8, performance +8, society +6
Str
+2
Dex
+1
Con
+2
Int
+0
Wis
+1
Cha
+4
AC 17 Fort +8 Ref +8 Will +9
HP 32
Speed 25 feet

Offense

Melee Dagger +9, Damage 1d4+4 piercing
Ranged Dagger +8, Damage 1d4+4 piercing
Melee Fist +9, Damage 1d4+4 bludgeoning

Abilities

Distracting Drone
Sneak Attack — The street musician deals an additional 1d4 precision damage to Off-Guard creatures. This increases to 1d6 against creatures off-guard due to the street musician's Feint or distracting drone.

Spells

Charm (rank 1)
Daze (rank 1)
Figment (rank 1)
Force Barrage (rank 1)
Light (rank 1)
Summon Instrument (rank 1)
Ventriloquism (rank 1)

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