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Stygira

Creature 7 (uncommon) — earth, fey

These scarred, eyeless creatures appear as withered hermits wrapped in tattered rags. They can command strange secrets of the earth and interpret the fateful energies of the subterranean depths. In some regions, stygiras are worshipped as seers or even gods, although they lack the ability to grant spells to clerics and often aren't aware of their worshippers at all. In other areas, they have strange ties to the ancient empires of the cyclopes, frequently dwelling in the oversized ruins those cre

Source: pathfinder-monster-core-2

Perception +17
Skills athletics +15, deception +15, nature +17, occultism +17
Str
+4
Dex
+4
Con
+5
Int
+4
Wis
+6
Cha
+2
AC 25 Fort +15 Ref +13 Will +19
HP 80
Immunities paralyzed, petrified, visual
Resistances physical (except adamantine) 10
Weaknesses cold-iron 5
Speed 25 feet

Offense

Melee Claw +17, Damage 2d6+10 slashing

Abilities

Gemsight — As long as the stygira holds a gemstone, they can see through the gem with Darkvision and the effects of Truesight. A stygira is blind when they aren't holding a gem in a hand.
+1 Status to All Saves vs. Magic
Light Sickness — A stygira in an area of bright light is Sickened 1.
Gem Gaze (emotion, fear, mental, primal) — The stygira holds aloft a gem and gazes into the mind of a creature within 30 feet, infusing the creature's thoughts with visions of its own dead body slowly petrifying. The creature must succeed at a DC 25 Will save or become Frightened 1 (Frightened 2 on a critical failure).
Stone Curse (curse, primal) — Wounds dealt by the stygira's claws leave the flesh bleached of color and turn the blood that runs from them dark gray. Each time a creature is damaged by the stygira's claw Strike, it must succeed at a DC 25 Fortitude save or become permanently Slowed 1 (Slowed 2 on a critical failure) as its flesh stiffens like stone. If a creature is reduced to 0 Hit Points from the stygira's claw Strike and fails the saving throw against stone curse, it's petrified. A creature that spends 8 hours in direct sunlight can attempt a new saving throw to remove the effects of stone curse, even if it has been petrified.

Spells

Clairvoyance (rank 4)
Read Omens (rank 4)
Shape Stone (rank 4)
Clairaudience (rank 3)
Earthbind (rank 3)
Augury (rank 2)
Know the Way (rank 1)
Read Aura (rank 1)

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