Sulfur Zombie
Creature 6 — fire, mindless, undead, unholy, zombie
CrasherLANDundeadzombiefireunholy
Glowing with a dull amber light, these odious creatures spawn from a combination of baleful magic and fire. These destructive creations sow chaos and demolish fortifications, making them the bane of besieged cities. Necromancers most often create these mindless undead as obedient, expendable servitors. Left to its own devices, a zombie seeks only to consume the living, stopping only when its rotting body can no longer hold together.
Source: pathfinder-monster-core-2
Perception +12; darkvision
Skills athletics +15, stealth +12
Str
+5
Dex
+2
Con
+4
Int
-5
Wis
+2
Cha
-2
AC 23
Fort +16
Ref +12
Will +10
HP 125 (void healing)
Immunities bleed, death-effects, disease, fire, mental, paralyzed, poison, unconscious
Weaknesses slashing 7, vitality 7
Speed 30 feet
Offense
Melee Fist +17, Damage 2d6+5 bludgeoning plus 1d6 fire plus Blinding Sulfur
Abilities
Slow — A sulfur zombie is permanently Slowed 1 and can't use reactions.
Death Throes — When a sulfur zombie dies, its body explodes in a 30-foot burst of fire and debris that deals 2d10 bludgeoning plus 2d10 fire{2d10 bludgeoning damage and 2d10 fire damage} to each creature in the area (DC 21 Reflex save).
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Blinding Sulfur (incapacitation) — A sulfur zombie burns with putrid inner fire. A creature hit by a sulfur zombie's fist Strike must attempt a DC 22 Fortitude save. On a failure, the creature is Blinded for 1 round, or for 1 minute on a critical failure.
WORKS WELL WITH
AnvilLANDA durable ally can tank while the zombie shambles into position, ensuring its death explosion detonates in a useful clump rather than being kited off.
SnareLANDA controller that pins the party's melee near the zombie increases the value of the death explosion once it finally drops.
FlankerLANDA mobile flanker can finish off targets already Blinded by the zombie's fist Strike, capitalizing on the exposure while positioning stays awkward.
PUNISHES
✖ clumping✖ low Fortitude✖ melee reliance
Avoid pairing with another burst-detonating Crasher; only one death explosion matters and a second becomes a redundant risk to allies.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Sulfur Zombie in the encounter builder — free, no install.
Open in PathfinderGM →