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Surjit Hamelan

Creature 13 (unique) — humanoid, kholo

Pre-Remaster content. May include legacy alignment.

SniperShadeLANDAQUATICVERTICAL

Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)

Perception +25; low-light-vision
Languages gnomish, mwangi, taldane, tien
Skills acrobatics +26, nature +25, stealth +26, survival +25
Str
+3
Dex
+5
Con
+5
Int
+0
Wis
+4
Cha
+0
Items Composite Shortbow, Hook Sword
AC 33 Fort +24 Ref +26 Will +23
HP 220
Speed 25 feet, climb 20 feet, swim 20 feet

Offense

Melee Hook Sword (disarm, parry, trip, twin) +26, Damage 2d6+11 slashing
Ranged Composite Shortbow (deadly-2d10, magical, reload-0) +28, range increment 60 feet, Damage 3d6+11 piercing

Abilities

Camouflage — While in natural terrain, Surjit can Hide even while Observed.
Sense the Unseen
Attack of Opportunity (Special) — Surjit can use a ranged weapon to make an Attack of Opportunity as though the weapon had a reach of 10 feet.

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Clear the Rain — Surjit Strides twice. Difficult terrain doesn't slow his movement. Any space Surjit enters becomes normal terrain rather than difficult terrain (or difficult terrain rather than greater difficult terrain) until the start of his next turn.
Rain-Scribe Arrow — When Surjit critically hits a creature with a ranged weapon or hits a creature for the second time on a turn with a ranged weapon, Surjit can attempt to counteract one magic effect on the creature (counteract rank 7th). He uses his attack modifier as his counteract modifier.
Sneak Attack — Surjit deals an extra 2d6 precision damage to Off-Guard targets.

WORKS WELL WITH

AnvilLAND / AQUATIC / VERTICALA durable frontliner draws enemy attention while this creature exploits off-guard targets from range with precision damage and deadly criticals.
FlankerLAND / AQUATIC / VERTICALAn ally who forces off-guard conditions enables Sneak Attack precision damage and sets up critical hits with the deadly shortbow.
SnareLAND / AQUATIC / VERTICALTerrain control and immobilization effects funnel enemies into ranged kill zones and prevent closing distance to threaten the backline.

PUNISHES

✖ ranged reliance✖ standing still✖ buff stacking
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #167: Ready? Fight!.

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