Suvarden
Creature 7 (rare) — beast
Pre-Remaster content. May include legacy alignment.
While the Material Plane and the Dimension of Time remain distinct realities, the two share a powerful connection. Suvardens are living embodiments of this connection. A Matter Of Time Suvardens have a connection to the Dimension of Time, but exist more as natives of the Material Plane. As a result, they do not possess the Time trait. Suvardens refuse to elaborate on their place within existence and time. A suvarden first tries to maintain the order of cause and effect with its guidance, but w
Source: stolen-fate-bestiary (Pre-Remaster)
Perception +17
Skills acrobatics +16, athletics +16, diplomacy +17, nature +15, occultism +15, society +13
Str
+3
Dex
+5
Con
+4
Int
+2
Wis
+4
Cha
+6
AC 24
Fort +15
Ref +14
Will +17
HP 125
Immunities confused, controlled, misfortune-effects
Speed 40 feet, climb 20 feet, fly 20 feet
Offense
Melee Antler +16, Damage 2d12+6 piercing
Melee Hoof +16, Damage 2d8+6 bludgeoning
Abilities
Telepathy 100 feet (aura, magical) — Telepathy
All-Around Vision — All Around Vision
Attack of Opportunity — Attack Of Opportunity
Reweave Fate (primal) —
Web of Fate (primal) — The suvarden creates a web spun from the threads of fate in a 10-foot burst within 30 feet. The squares filled with the web are difficult terrain. Each square can be cleared of the web by a single attack or effect that deals at least 5 slashing damage or 1 fire damage. A square has AC 5, and it automatically fails its saving throws. Each time a creature in the web begins to use a move action or enters the web during a move action, it must attempt a DC 25 Will save.
**Critical Success** The creature is unaffected and doesn't need to attempt further saving throws against the web.
**Success** The creature is momentarily baffled by glimpses of possible futures and is Off-Guard for 1 round.
**Failure** Possibilities spun throughout the web overwhelm the creature. It becomes Confused for 1 round.
**Critical Failure** As failure, but the duration is 1 minute and the creature is Sickened 1 while it's confused.
Spells
Hypercognition (rank 3)
Augury (rank 2)
Guidance (rank 1)
Know Direction (rank 1)
True Strike (rank 1)
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