Svaryr Commander
Creature 19 (rare) — aesir, monitor
Pre-Remaster content. May include legacy alignment.
Choosers of the slain and so-called angels of battle, the song of the valkyries plays wherever steel rings against steel. Valkyries are humanoid individuals of impressive physical stature who seek the most epic battles and legendary conflicts so that they can lay claim to the souls of the world's greatest warriors. The valkyries transform these souls into the implacable immortals known as einherjar. Valkyries most often serve gods of battle and war, though a valkyrie might pledge their service
Source: stolen-fate-bestiary (Pre-Remaster)
Perception +33
Skills acrobatics +34, athletics +38, diplomacy +34, intimidation +34, religion +33
Str
+10
Dex
+7
Con
+7
Int
+3
Wis
+6
Cha
+7
AC 44
Fort +34
Ref +32
Will +31
HP 330
Resistances electricity 20
Speed 25 feet, fly 60 feet
Offense
Melee Spear +38, Damage 3d6+17 piercing plus 2d12 electricity
Ranged Spear +36, Damage 3d6+17 piercing plus 2d12 electricity
Abilities
Claimer of the Heroic Dead (divine) — Svarýr commanders can detect the souls of those recently dead. A commander spends 10 minutes praying over the body of a creature who has been dead for no more than 12 hours; if that creature is worthy of becoming an einherji and of the appropriate alignment, the commander transforms that creature into a Svarýr soldier.
Ravenspeaker (divine) — Valkyries use ravens as servants and spies. They can speak with ravens, and they can have up to three raven servitors who follow their commands. Valkyries can constantly observe whatever their commanded ravens sense.
Constant Spells — Constant Spells
Attack of Opportunity — Attack Of Opportunity
Recall the Fallen (divine, healing) — Frequency once per day
Trigger An allied creature within 60 feet who isn't a construct or undead is reduced to 0 Hit Points and their dying value is 2 or less
Effect The commander restores 8d10 healing Hit Points to the target.
Storm of Battle (divine, electricity) — The commander hurls their spear into the air, creating a massive storm in a 100-foot burst. Spears of lightning rain down upon enemies in the area, dealing 5d12 electricity damage (DC 41 Reflex save).
Spells
Weapon of Judgment (rank 9)
Plane Shift (Self and Mount Only) (rank 7)
Tongues (Constant) (rank 5)
Heroism (rank 3)
Sanctified Ground (rank 3)
Wanderer's Guide (rank 3)
Augury (rank 2)
Status (rank 2)
Disrupting Weapons (rank 1)
Heal (rank 1)
Heal (rank 1)
Heal (rank 1)
Heal (rank 1)
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