Taon
Creature 15 (unique) — undead, unholy
Pre-Remaster content. May include legacy alignment.
The weight of murder wears heavy on the soul. With souls marked by a lifetime of dealing death, these killers, whether mass murderers, bloodthirsty soldiers, or sadistic executioners, sometimes do not let judgment and lawful execution stanch their slaying sprees. When such individuals are brought to justice, they may rise after death as mohrgs to continue their ruinous work. Drawn to others of their kind, mohrgs prefer to hunt in small groups, occasionally in partnership with weaker free-willed
Source: strength-of-thousands-bestiary (Pre-Remaster)
Perception +25
Skills acrobatics +26, athletics +29, intimidation +29, society +22, stealth +28
Str
+6
Dex
+5
Con
+4
Int
+1
Wis
+4
Cha
+6
AC 38
Fort +22
Ref +22
Will +19
HP 230
Immunities bleed, death-effects, disease, paralyzed, poison
Resistances piercing 15, slashing 10
Speed 50 feet, climb 25 feet
Offense
Melee Claw +29, Damage 3d12+14 slashing
Melee Tongue +29, Damage 1d4 bludgeoning
Melee Spellcutter +31, Damage 3d8+14 slashing
Abilities
Attack of Opportunity — Attack Of Opportunity
Mohrg Spawn (occult) — A living creature slain by a mohrg that had a lower level than the mohrg rises as a mohrg spawn after 1d4 rounds, on its turn. This mohrg spawn is under the command of the mohrg that created it.
If the creator of the mohrg spawn is destroyed, the mohrg spawn is destroyed as well, immediately collapsing into a pile of decayed flesh and bones.
Void Healing — Negative Healing
Cruel Reactions — Taon gains an extra reaction each round that can be used only to make an Attack of Opportunity.
Paralysis (incapacitation, occult) — A living creature hit by a mohrg's tongue Strike must succeed at a DC 30 Fortitude save or become Paralyzed. The creature can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each attempt.
Grab — Grab
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