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Teleport Trap

Hazard 19 — magical, trap

Pre-Remaster content. May include legacy alignment.

The House at the Edge of Time folds time and space back on the target, who teleports painfully into their own body an instant before they travel.

Source: kingmaker-bestiary (Pre-Remaster)

Perception +0
Skills stealth +30
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 0 Fort +0 Ref +0 Will +0
HP 0

Abilities

Warp Teleportation — **Critical Success** The action functions normally. **Success** The action fails but doesn't harm anyone. **Failure** The action fails, and the creature that attempted it (but not any other creature targeted by the action) teleports into themselves, suffering a sudden and agonizing pain, taking 4d10 + 40 bludgeoning damage, 4d10 mental damage, and becoming Stunned 1. **Critical Failure** As failure, but affecting all creatures that would have been affected by the attempted action, and the creature that attempted the action instead takes 80 bludgeoning damage, 40 mental damage, and is Stunned 4.

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