Tengu Bladesmith
Creature 6 — humanoid, tengu
FlankerAnvilLANDhumanoidtengu
With the tengu diaspora spreading across much of Golarion, their knowledge and tradition of blade crafting has been passed through the generations to those who show interest and aptitude. Many tengu bladesmiths have experience as warriors; others learn their sword craft to improve their knowledge and understanding of the weapons they produce. Originally hailing from the continent of Tian Xia, tengu have spread across the globe. Though some staunchly uphold traditions, gazing at the sky from the
Source: pathfinder-npc-core
Perception +14; low-light-vision
Languages common, tengu; plus two others
Skills acrobatics +14, athletics +16, crafting +16 (+18 for blacksmithing), deception +14, intimidation +16, Tengu Lore +14
Str
+4
Dex
+3
Con
+2
Int
+1
Wis
+1
Cha
+1
Items Wakizashi, Katana
AC 24
Fort +15
Ref +16
Will +11
HP 100
Speed 25 feet
Offense
Melee Cold Iron Wakizashi (agile, cold-iron, deadly-d8, versatile-p) +15, Damage 1d4+7 slashing
Melee Katana (deadly-d8, magical, two-hand-d10, versatile-p) +17, Damage 1d6+7 slashing plus 1d4 bleed
Melee Beak (unarmed) +15, Damage 1d6+7 piercing
Abilities
Reactive Strike —
Feinting Failure — Frequency once per round
Requirements The tengu bladesmith's previous action this turn was a Strike that failed or critically failed
Effect The tengu bladesmith Strikes the same target, who is Off-Guard against this attack. On a hit, the bladesmith deals 1d6 additional precision damage.
Requirements The tengu bladesmith's previous action this turn was a Strike that failed or critically failed
Effect The tengu bladesmith Strikes the same target, who is Off-Guard against this attack. On a hit, the bladesmith deals 1d6 additional precision damage.
Swirling Blade — The tengu bladesmith Interacts to draw a weapon in the sword group, then attempts to Disarm a weapon held by a foe within reach. The weapon the tengu bladesmith draws gains the disarm trait for this attempt.
WORKS WELL WITH
SniperLANDAn Off-Guard target from a failed feint is easier for a ranged attacker to land a clean hit against.
WeaverLANDA disarmed or Off-Guard foe is more vulnerable to save-based effects layered on top.
SnareLANDA controller that pins a target in place complements the bladesmith's disarm, denying both options and mobility.
PUNISHES
✖ predictable attack patterns✖ weapon-reliant strikers✖ standing and trading blows
Works well with · Punishes · Pairing advice
Unlock with Tactics
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