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Terotricus

Creature 19 (rare) — fungus, unholy

The legendary terotricus is a massive slime mold that hails from the Outer Rifts. Its collective consciousness encapsulates entire regions, spreading as far as its ever-growing cloud of spores will take it. Once it has seeped into the Universe from the Rifts, a terotricus's agenda is to feed on all living creatures, infecting them with its spores, and its presence can spell doom for any in its way. Terotricuses move by rapidly expanding and contracting their slimy "bodies," which are capable of

Source: pathfinder-monster-core

Perception +31
Skills athletics +37, deception +32, intimidation +35, nature +31, survival +31
Str
+10
Dex
+5
Con
+9
Int
-1
Wis
+6
Cha
+5
AC 42 Fort +34 Ref +28 Will +33
HP 370
Immunities controlled, disease, paralyzed, sleep
Resistances fire 15
Weaknesses cold 15, cold-iron 15, holy 15, slashing 10
Speed 35 feet, burrow 25 feet, climb 25 feet, swim 35 feet

Offense

Melee Tentacle +37, Damage 4d10+18 bludgeoning plus 2d6 spirit
Ranged Spores +37, Damage 4d8+8 poison plus 2d6 spirit

Abilities

Tremorsense (Imprecise) 120 feet — Tremorsense
+1 Status to All Saves vs. Magic
Regeneration 25 (Deactivated by Cold) — Regeneration
Spore Cloud (aura, disease) — 30 feet. A creature entering the aura or starting its turn there is exposed to spore blight.
Infest Environs (primal) — Frequency once per day Requirements The terotricus is in a swamp or forested area Effect The terotricus drains nutrients from nearby trees and undergrowth while simultaneously infesting them with fungal growth. All non-magical plant life (though not plant creatures) within a 60-foot emanation withers and sprouts foul mold and slimy mushrooms, removing any cover and concealment provided by trees and undergrowth. In addition, the terotricus regains 200 healing vitality{200 Hit Points} (this is a healing vitality effect).
Spore Blight (disease) — Plants and fungi are immune. Saving Throw DC 40 Fortitude Stage 1 Enfeebled 2 (1 day) Stage 2 Enfeebled 4 and Slowed 1 (1 day) Stage 3 Controlled by the terotricus (as Dominate; 5d8 days) Stage 4 dead
Sticky Spores — A creature hit by a terotricus's spores takes a –10-foot status penalty to all its Speeds for 1 minute. If the Strike was a critical hit, the creature is also Immobilized until it Escapes.
Improved Grab — Improved Grab
Improved Push 20 feet — Improved Push

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