Terra Carver
Creature 13 — earth, elemental
Even other earth elementals and creatures of stone fear the formidable terra carver. Their four arms end with sharpened stone tools that can cleave through the toughest rocks—and anything that wanders into their territory. Despite having powerful forms, their bulky upper bodies appear comically large compared to their stout legs. They lumber slowly through their territory and spend most of their time cutting stone deep in the bedrock to create elaborate networks of tunnels. They prefer isolatio
Source: pathfinder-monster-core-2
Perception +23
Skills athletics +27, intimidation +22
Str
+8
Dex
-1
Con
+6
Int
+4
Wis
+0
Cha
+2
AC 33
Fort +26
Ref +19
Will +23
HP 265
Immunities bleed, paralyzed, poison, sleep
Speed 20 feet, burrow 10 feet
Offense
Melee Stone Tool +26, Damage 3d10+16 piercing
Ranged Rock +24, Damage 3d8+12 bludgeoning
Abilities
Earthbound — When not touching solid ground, the terra carver is Slowed 1 and can't use reactions.
Crashing Fall — Due to their size, a terra carver falls a lot harder than most creatures. When a terra carver is knocked Prone or takes falling damage, they take an additional 15 bludgeoning damage in addition to any other effect.
Territorial Retaliation —
Carve Projectile — The terra carver carves a deadly projectile from nearby materials and makes a rock ranged Strike that gains the deadly d10 trait. On a successful hit, the target also falls Prone.
Hew Stone — Melee attacks the terra carver makes with their stone tool ignore physical resistance and Hardness.
Stone Tunnels — A terra carver can burrow through solid stone. When they do, they leave a tunnel.
Wedge — The terra carver attempts a stone tool Strike while wedging the blow further with another tool. If it hits, the target takes an additional 3d10 damage of the same type as the Strike and is Enfeebled 2 for 1 hour or until the creature is fully healed. This counts as two attacks for the terra carver's multiple attack penalty.
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