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Terror Shrike

Creature 4 — animal

Source: pathfinder-monster-core-2

Perception +11
Skills acrobatics +11, athletics +12
Str
+5
Dex
+4
Con
+3
Int
-4
Wis
+1
Cha
+0
AC 20 Fort +13 Ref +12 Will +7
HP 60
Speed 60 feet

Offense

Melee Beak +12, Damage 2d8+5 piercing
Melee Talon +12, Damage 2d6+5 piercing

Abilities

Sprint — Frequency once per minute Effect The terror shrike Strides three times in a straight line
Stunning Screech (auditory, emotion, fear, mental) — The terror shrike unleashes a haunting screech that causes prey to freeze in fear. Each non–terror bird creature in a 30-foot type:emanation must attempt a DC 19 Will save. Regardless of the result, creatures are then temporarily immune for 1 minute. **Success** The creature is unaffected. **Failure** The creature is Stunned 1. **Critical Failure** The creature is Stunned 2.
Sudden Charge — The terror shrike Strides twice. If it ends its movement within melee reach of one creature, it can make a melee Strike against that creature.
Tearing Clutch — The terror shrike's powerful beak can tear through flesh. On a successful beak Strike, the target takes 1 persistent bleed damage. This bleed damage increases to 1d8 on a critical hit.
Knockdown — Knockdown

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