The Beast
Creature 9 (unique) — animal
Pre-Remaster content. May include legacy alignment.
With the body of a powerful brown bear and the keen senses of an owl, the owlbear is a dangerous territorial predator, fearlessly attacking any creature that strays into its domain. Those who run afoul of an owlbear hear its terrifying screech only seconds before the massive creature is upon them, ripping them apart with deadly talons and a powerful beak. Although their origin is lost to time, owlbears are assumed to be the result of a magical experiment to make a more cunning predator. Accordi
Source: kingmaker-bestiary (Pre-Remaster)
Perception +19
Skills acrobatics +18, athletics +20, intimidation +18
Str
+7
Dex
+3
Con
+6
Int
-4
Wis
+4
Cha
+3
AC 28
Fort +21
Ref +16
Will +19
HP 120
Speed 30 feet
Offense
Melee Talon +21, Damage 2d10+10 piercing
Melee Beak +21, Damage 2d12+10 piercing
Abilities
Bloodcurdling Screech (auditory, emotion, fear, mental) — The owlbear unleashes a loud screech that terrifies its prey. Each creature in an 80-foot emanation must attempt a DC 25 Will save. Regardless of the result, creatures are temporarily immune for 1 minute.
**Critical Success** The creature is unaffected.
**Success** The creature is Frightened 1.
**Failure** The creature is Frightened 2.
**Critical Failure** The creature is Fleeing for 1 round and Frightened 3.
Gnaw — **Critical Success** The target is unaffected.
**Success** The target is Sickened 1.
**Failure** The target is sickened 1 and Slowed 1 as long as it remains sickened.
Screeching Advance (auditory, emotion, fear, mental) — The owlbear makes a Bloodcurdling Screech and Strides twice. All creatures within 80-foot emanation{80 feet} of the owlbear at any point during this movement are subjected to the effects of Bloodcurdling Screech.
Grab — Grab
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