The Misbegotten Troll
Creature 18 (unique) — giant, troll
Pre-Remaster content. May include legacy alignment.
CrasherAnvilLANDgianttroll
Some trolls have learned the skills necessary to survive well beyond the typical life expectancy for their kind and rally others to follow their lead. These champions develop a number of talents that make them worthy leaders and potent hunters-namely their abilities to willingly boost the rate of their regeneration and to shake off the acid and fire that would hinder it, not to mention a bestial roar that can send would-be predators scurrying off. Troll kings possess a cunning far beyond their y
Source: kingmaker-bestiary (Pre-Remaster)
Perception +31; darkvision
Languages aklo, fey, jotun
Skills athletics +35, intimidation +35
Str
+9
Dex
+4
Con
+8
Int
+0
Wis
+3
Cha
+6
Items Glaive, Full Plate, Chain of Lovelies
AC 40
Fort +36
Ref +27
Will +27
+2 status to all saves vs. fear effects
HP 430 (regeneration 45 (deactivated by acid or fire))
Weaknesses fire 20
Speed 30 feet
Offense
Melee Jaws (reach-10, unarmed) +35, Damage 2d12+23 piercing
Melee Claw (agile, reach-10, unarmed) +24, Damage 2d8+23 slashing
Melee Glaive (deadly-d8, forceful, magical, reach-15) +35, Damage 3d8+17 slashing
Abilities
+2 Status to All Saves vs. Fear Effects —
Regeneration 45 (Deactivated by Acid or Fire) — This monster regains the listed number of Hit Points each round at the beginning of its turn. Its Dying condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.
Attack of Opportunity —
Vigorous Shake —
Forced Regeneration (concentrate) —
Jangle the Chain (auditory, emotion, manipulate, mental, primal) — The Misbegotten Troll shakes his chain of caged sprites, causing the supernatural cages to amplify their despair. All creatures other than the Misbegotten Troll or his smilodon pets within 30 feet must attempt a DC 40 Will save. The Misbegotten Troll can't Jangle the Chain again for 1d4 rounds.
Critical Success The creature is unaffected and is temporarily immune to Jangle the Chain for 24 hours.
Success The creature is Sickened 1 by despair.
Failure The creature is Stunned 1 by sadness, and then sickened 1 by despair once the stun effect ends.
Critical Failure The creature is Stunned 3 by sadness, and then Sickened 2 by despair once the stun effect ends.
Critical Success The creature is unaffected and is temporarily immune to Jangle the Chain for 24 hours.
Success The creature is Sickened 1 by despair.
Failure The creature is Stunned 1 by sadness, and then sickened 1 by despair once the stun effect ends.
Critical Failure The creature is Stunned 3 by sadness, and then Sickened 2 by despair once the stun effect ends.
Primordial Roar (auditory, emotion, fear, mental) — The troll king unleashes a bestial roar. Each non-troll creature within 100-foot emanation{100 feet} must attempt a DC 40 Will save. The creature is then temporarily immune for 10 minutes.
This ability doesn't affect his pet black smilodons.
Critical Success The creature is unaffected.
Success The creature is Frightened 1
Failure The creature is Frightened 2
Critical Failure The creature is Frightened 3
This ability doesn't affect his pet black smilodons.
Critical Success The creature is unaffected.
Success The creature is Frightened 1
Failure The creature is Frightened 2
Critical Failure The creature is Frightened 3
Rend — claw
A Rend entry lists a Strike the monster has.
Requirements The monster hit the same enemy with two consecutive Strikes of the listed type in the same round.
Effect The monster automatically deals that Strike's damage again to the enemy.
A Rend entry lists a Strike the monster has.
Requirements The monster hit the same enemy with two consecutive Strikes of the listed type in the same round.
Effect The monster automatically deals that Strike's damage again to the enemy.
Unstoppable Charge — The troll king Strides twice in a straight line. It can make up to two claw Strikes during this movement and one jaws Strike at the end of its movement. It can't Strike the same creature more than once.
Vicious Ranseur — When the Misbegotten Troll attacks with his glaive, it manifests dozens of hooks and spikes along its length and blade. He deals an additional 3d8 piercing damage to any creature he strikes but inflicts 1d8 piercing damage to himself with each glaive Strike.
WORKS WELL WITH
WeaverLANDUnstoppable charge and reach-15 glaive shred party formations and force them into positions the Weaver has seeded with hazards or debuffs.
MenderLANDMassive HP pool and regeneration 45 let the Mender concentrate support actions elsewhere while the troll sustains itself.
SniperLANDAoE fear effects and formation disruption create clean flat-footed opportunities for the Sniper from maximum range.
PUNISHES
✖ clumping✖ standing still✖ low Will✖ melee reliance
Fire vulnerability compounds dangerously with another fire-weak melee ally; a single area fire effect threatens both.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run The Misbegotten Troll in the encounter builder — free, no install.
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