Thoqqua
Creature 2 (uncommon) — earth, elemental, fire
Pre-Remaster content. May include legacy alignment.
Thoqquas are cantankerous creatures of fire and slag. Their bodies generate incredible heat that allows them to burrow or melt through most surfaces, even solid rock. Thoqquas are native to the vast ash deserts and lava fields of the Plane of Fire. There, they consume ore and minerals, which their furnace-like bodies then smelt into armor plates that grant the creatures their armored forms. These creatures' foremost body segment tapers into a straight, hornlike beak that glows with a blistering
Source: crown-of-the-kobold-king-bestiary (Pre-Remaster)
Perception +7
Skills acrobatics +7, stealth +5
Str
+3
Dex
+1
Con
+2
Int
-2
Wis
+1
Cha
+0
AC 17
Fort +8
Ref +7
Will +5
HP 45
Immunities bleed, fire, paralyzed, poison, sleep
Weaknesses cold 5
Speed 25 feet, burrow 15 feet
Offense
Melee Beak +9, Damage 1d8+3 piercing plus 1d6 fire
Abilities
Molten Body (fire, primal) — A thoqqua's body is hot enough to melt stone. A creature who grabs a thoqqua, is Grabbed by a thoqqua, or critically fails a melee Strike with an unarmed attack or agile weapon takes 1d4 fire damage (DC 15 Reflex).
Reactive Thrash — **Critical Success** The attacker is unaffected.
**Success** The attacker takes 1d4 fire damage.
**Failure** The attacker takes 2d4 fire damage.
**Critical Failure** As failure, but the weapon used to Strike the thoqqua becomes broken unless the weapon is made of metal, has more than 10 Hardness, or is resistant to or immune to fire.
Critical Ignition — On a critical hit with a body Strike, a thoqqua inflicts an additional 1d6 persistent fire damage.
Starving — A thoqqua feeds on a combination of raw stone, ore, and heat. When denied these nourishments, a thoqqua won't perish from starvation, but it does grow less armored as it's forced to absorb and weaken its armored body plates. A starved thoqqua's Armor Class is reduced by 2, but it gains a +1 circumstance bonus on all attack rolls.
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