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Thresholder Mystic

Creature 17 (rare) — human, humanoid

Pre-Remaster content. May include legacy alignment.

Source: kingmaker-bestiary (Pre-Remaster)

Perception +31
Skills acrobatics +28, deception +30, intimidation +32, medicine +31, occultism +30, religion +33
Str
+0
Dex
+4
Con
+1
Int
+2
Wis
+6
Cha
+5
AC 41 Fort +27 Ref +29 Will +33
HP 315
Speed 25 feet

Offense

Melee Dagger +31, Damage 3d4+6 piercing

Abilities

Unseen Sight — The removal of the eyes symbolized a Thresholder's abandonment of all they had seen before, and with the ritual's completion they gain something greater than mere vision: they gain the Unseen Sight. This is a precise sense that mimics darkvision yet functions even if the eye sockets themselves are covered. More importantly, the unseen sight allows a Thresholder to see the truth of the world, granting them the ability to see things as they actually are as if they were under the effects of Truesight, provided they are located within a region under the influence of Yog- Sothoth.
Outside of Time — The Thresholder Mystic exists outside of time; they don't age, don't need food or drink to survive, and can't be Quickened or Slowed unless they choose to be.
Resolve — When the mystic rolls a success on a Will save, they get a critical success instead.
Divine Font — Harm
Reminder of Doom (auditory, concentrate, emotion, linguistic, mental) — The mystic reminds their allies of the punishments awaiting those who fail Yog-Sothoth. The mystic and their allies within 60 feet gain a +2 status bonus to attack rolls and damage rolls until the end of the mystic's next turn.
Steady Spellcasting — If a reaction would disrupt the Thresholder Mystic's spellcasting action, they attempt a DC 15 Flat; on a success, the action isn't disrupted.

Spells

Overwhelming Presence (rank 9)
Telepathic Demand (rank 9)
Divine Decree (rank 7)
Eclipse Burst (rank 7)
Blade Barrier (rank 6)
Spirit Blast (rank 6)
True Seeing (rank 6)
Prying Eye (rank 5)
Sending (rank 5)
Tongues (rank 5)
Air Walk (rank 4)
Discern Lies (rank 4)
Stasis (rank 4)
Blindness (rank 3)
Crisis of Faith (rank 3)
Dream Message (rank 3)
Locate (rank 3)
Darkness (rank 2)
Deafness (rank 2)
Dispel Magic (rank 2)
Silence (rank 2)
Bless (rank 1)
Command (rank 1)
Daze (rank 1)
Delay Consequence (rank 1)
Disrupt Undead (rank 1)
Forbidding Ward (rank 1)
Guidance (rank 1)
Harm (rank 1)
Heal (rank 1)
Message (rank 1)
Sanctuary (rank 1)

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