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Titan Centipede

Creature 9 — animal

Pre-Remaster content. May include legacy alignment.

These colossal, solitary centipedes claim vast hunting grounds.

Source: pathfinder-bestiary-2 (Pre-Remaster)

Perception +18
Skills acrobatics +16, athletics +21
Str
+8
Dex
+1
Con
+5
Int
-5
Wis
+5
Cha
-4
AC 28 Fort +20 Ref +16 Will +18
HP 155
Speed 50 feet, climb 50 feet

Offense

Melee Mandibles +21, Damage 2d10+12 piercing
Melee Foot +19, Damage 2d8+10 bludgeoning

Abilities

Impaling Critical — When a titan centipede scores a critical hit with its mandibles, the target is painfully pierced with barbed spines and bristles, taking 1d6 bleed and becoming Off-Guard as long as the bleed damage continues.
Titan Centipede Venom (poison) — Saving Throw DC 28 Fortitude Maximum Duration 6 rounds Stage 1 2d6 poison damage and Clumsy 2 (1 round) Stage 2 2d8 poison damage, Clumsy 2, and Slowed 1 (1 round) Stage 3 2d10 poison damage, Clumsy 2, and Slowed 2 (1 round)
Trample — Huge or smaller, foot, DC 28 Reflex Trample
Undulate — The titan centipede Strides up to its Speed or Steps. During this movement, it can pass through spaces as narrow as 10 feet without Squeezing.

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