Toady
Creature 0 — human, humanoid
These minions perform the thankless tasks that keep their master's vile machine running. Whether out of loyalty or fear, a toady serves their boss faithfully. Villains pursue selfish and cruel goals, trampling over anyone in their way.
Source: pathfinder-npc-core
Perception +3
Skills athletics +4, deception +2, stealth +6, thievery +4
Str
+2
Dex
+2
Con
+3
Int
-1
Wis
+1
Cha
+0
AC 14
Fort +9
Ref +6
Will +3
HP 20
Weaknesses mental 2
Speed 25 feet
Offense
Melee Sap +6, Damage 1d6+2 bludgeoning
Melee Fist +6, Damage 1d4+2 bludgeoning
Abilities
+6 Bonus on Perception to Eavesdrop —
Master Sends Their Regards — A toady can deliver a message from their boss to Demoralize using their boss's Intimidation modifier instead of their own.
Human Shield —
Scurry — The toady Strides, then can . They can attempt to Hide from creatures without cover or being Concealed, but at a –2 circumstance penalty.
Throw Cargo — A toady carries a heavy load of supplies at their boss's behest. They hurl a heavy item they're carrying, which explodes on impact to deal 1d10 bludgeoning damage to all creatures in a 5-foot type:burst with a DC 14 Reflex save.
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