Tollvych
Creature 15 (unique) — ghost, incorporeal, spirit, undead, unholy
Pre-Remaster content. May include legacy alignment.
Source: strength-of-thousands-bestiary (Pre-Remaster)
Perception +26
Skills arcana +29, intimidation +27, stealth +29
Str
-5
Dex
+4
Con
+0
Int
+6
Wis
+5
Cha
+6
AC 33
Fort +21
Ref +25
Will +28
HP 200
Immunities bleed, death-effects, disease, paralyzed, poison, precision, unconscious
Resistances all-damage (except force, ghost-touch, vitality) 15
Speed 0 feet, fly 25 feet
Offense
Melee Ghostly Hand +28, Damage 3d12+10 void
Abilities
Rejuvenation (divine) — If the heroes destroy Dwandek (even if only temporarily, before destroying his soul cage as well), the cathedral's hold over Tollvych's soul loosens; the next time the heroes enter this room (or 24 hours later), his ghost rises one last time from his remains with a sigh, and then moves into the afterlife.
When a ghost is destroyed, it re-forms after 2d4 days within the location it's bound to, fully healed. A ghost can be permanently destroyed only if someone determines the reason for its existence and sets right whatever prevents the spirit from resting.
Void Healing — Negative Healing
Bone-Shattering Cry (divine, sonic) — Tollvych cries out in pain as his body twists and grinds into horrific, distorted shapes. All creatures within a 30-foot emanation take 16d6 bludgeoning damage (DC 36 Reflex save) as the sound of the Bone-Shattering Cry shakes and shatters their own bones.
Tollvych can't use Bone-Shattering Cry for 1d4 rounds.
Frightful Moan (auditory, divine, emotion, fear, mental) — Tollvych laments his fate, forcing each living creature within 30-foot emanation{30 feet} to attempt a DC 36 Will save.
On a failure, a creature becomes Frightened 2 (or Frightened 3 on a critical failure). On a success, a creature is temporarily immune to this Tollvych's frightful moan for 1 minute.
Spells
Duplicate Foe (rank 7)
Chain Lightning (rank 6)
Disintegrate (rank 6)
Cone of Cold (rank 5)
Hallucination (rank 5)
Nightmare (rank 4)
Phantasmal Killer (rank 4)
Suggestion (rank 4)
Blindness (rank 3)
Nondetection (rank 3)
Dispel Magic (rank 2)
Telekinetic Maneuver (rank 2)
Detect Magic (rank 1)
Ghost Sound (rank 1)
Mage Hand (rank 1)
Prestidigitation (rank 1)
Ray of Enfeeblement (rank 1)
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