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Treerazer

Creature 25 (unique) — amphibious, demon, fiend, unholy

Treerazer, the self-styled Lord of the Blasted Tarn, is a powerful demon on the cusp of ascending to the true power of one of the rulers of the Abyss itself-a demon lord. For now, even as a nascent demon lord, Treerazer is a dangerous foe. Treerazer rarely leaves his swampy realm of Tanglebriar-a large thicket of tainted foliage and rotting detritus just south of Kyonin's Fierani Forest-but can be encountered anywhere within that toxic mire, often accompanied by a small legion of demons, corrup

Source: pathfinder-monster-core

Perception +46
Skills acrobatics +40, arcana +38, athletics +45, intimidation +46, nature +49, occultism +38, religion +45, stealth +40
Str
+12
Dex
+9
Con
+11
Int
+7
Wis
+8
Cha
+8
AC 54 Fort +42 Ref +40 Will +43
HP 550
Immunities death-effects, disease, mental, poison
Resistances acid 20, cold 15, fire 15, physical (except cold-iron) 20
Weaknesses holy 20
Speed 60 feet, fly 60 feet, swim 40 feet

Offense

Melee Blackaxe +47, Damage 5d12+18 slashing plus 1d6 acid
Melee Jaws +45, Damage 5d10+20 slashing

Abilities

Constant Spells — Constant Spells
+2 Status to All Saves vs. Magic
Regeneration 50 (Deactivated by Holy) — Regeneration
Aura of Corruption (aura, plant, primal) — 120 feet. Plants near Treerazer twist, deform, and transform into thorny or fungoid parodies of their natural shapes. A living creature in this area must succeed at a DC 47 Fortitude save each round or become partially transformed into plantlike matter. Those who fail this saving throw are treated as if they were plants for the purposes of any effect that particularly harms or inconveniences plant creatures more than other creatures, but do not gain any benefits of being plant creatures. This effect lasts as long as the creature remains within the area of corruption and for 1 minute thereafter.
Reactive Strike — Reactive Strike
Blackaxe - Owner's Authority (concentrate, scrying) —
Blackaxe - Owner's Reclamation (concentrate, teleportation) —
Blackaxe - Rejuvenating Deforestation (concentrate, death, healing, vitality) — Frequency once per minute. Effect Make a Strike against a living tree with Blackaxe. If it hits, the tree withers to ash and you heal 250 healing{250 Hit Points} and gain the benefit of a 6th-rank Sound Body spell.
Defoliation (plant, primal) — Treerazer exudes a pulse of sickly green light in a 30-foot-radius emanation. All plants in the area (including creatures under the effect of his aura of corruption) blacken and wither. Non-creature plants immediately wither and die. Plant and fungus creatures take 20d8 void damage with a DC 49 Fortitude save. A creature that fails its save is Doomed 1 for 1 minute and Sickened 3. Treerazer can choose to exclude any number of plants or fungi in the area from this effect, and generally does so to preserve twisted and corrupted plants or fungi, or plant and fungus creatures that are allied to his cause. Treerazer can't use Defoliation for 1d4 rounds.
Dispelling Strike (primal) — Frequency once per round Trigger Treerazer hits a creature, object, or spell effect with a weapon Strike or subjects one to Defoliation; Effect Treerazer casts his innate Dispel Magic, targeting the creature he hit with his Strike or one spell affecting that creature.
Staggering Strike — When Treerazer scores a critical hit with a melee attack, the target is Stunned 2.

Spells

Freeze Time (rank 10)
Desiccate (rank 8)
Tangling Creepers (At Will) (rank 6)
Truesight (Constant) (rank 6)
Planar Servitor (rank 5)
Unfettered Movement (Constant) (rank 4)
Earthbind (At Will) (rank 3)
Wall of Thorns (rank 3)
Dispel Magic (At Will) (rank 2)
Telekinetic Maneuver (At Will) (rank 2)
Demonic Pact (rank 1)
Telekinetic Projectile (rank 1)

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