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Trumpet Archon

Creature 14 — archon, celestial, holy

Pre-Remaster content. May include legacy alignment.

Trumpet archons are messengers, emissaries, and storytellers-embodiments of the virtue of kindness. They use stories and allegories to prevent bloodshed, and among all archons they are the most likely to work together with angels, perhaps leading to the similarities in their forms. When diplomacy is impossible, trumpet archons rally the righteous to battle-one reassuring glance from a trumpet archon is often all it takes to instill a shaken ally with resounding courage once again.

Source: pathfinder-bestiary-2 (Pre-Remaster)

Perception +26
Skills acrobatics +25, diplomacy +29, intimidation +28, nature +23, performance +31, religion +23, stealth +25
Str
+7
Dex
+5
Con
+5
Int
+3
Wis
+6
Cha
+8
AC 36 Fort +24 Ref +24 Will +27
HP 285
Resistances sonic 15
Weaknesses unholy 15
Speed 35 feet, fly 60 feet

Offense

Melee Bastard Sword +29, Damage 2d12+13 slashing plus 2d6 sonic plus 1d6 spirit

Abilities

Constant Spells — Constant Spells
+1 Status to All Saves vs. Magic
Retributive Strike — Damage Reduction 16 Retributive Strike
Archon's Door — Once per day, if an archon sees another creature cast Translocate, the archon can use dimension door (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon's dimension door. If the archon's dimension door has enough distance, the archon appears the same distance and direction from the creature as before either creature used dimension door.
Kind Word (auditory, divine, emotion, linguistic, mental) — The trumpet archon offers an ally praise or encouragement. The archon attempts to counteract one emotion effect on the ally (with a counteract modifier of +24), and the archon and the ally both gain a +1 status bonus to attack rolls and saving throws for 1 round.
Trumpet Blast (auditory, divine, emotion, mental) — The trumpet archon blows mightily on their horn, creating a tone of such beauty and grandeur those who hear it are paralyzed in awe. Non-archons within 100-foot emanation{100 feet} must attempt a DC 34 Fortitude save. They are temporarily immune for 10 minutes. **Critical Success** The creature is unaffected. **Success** The creature is Off-Guard. **Failure** The creature is Stunned 1 and off-guard as long as it's stunned. **Critical Failure** The creature is Paralyzed for 1 round.

Spells

Sound Burst (rank 7)
Heroism (rank 6)
Zealous Conviction (rank 6)
Banishment (rank 5)
Breath of Life (rank 5)
Tongues (Constant) (rank 5)
Dimension Door (At will) (rank 4)
Circle of Protection (Against evil only) (rank 3)
Heal (rank 1)
Message (rank 1)

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