Undead Brain Collector
Creature 7 (unique) — aberration, undead, unholy
Pre-Remaster content. May include legacy alignment.
Source: malevolence-bestiary (Pre-Remaster)
Perception +17
Skills acrobatics +16, athletics +17, occultism +12, stealth +16
Str
+6
Dex
+3
Con
+5
Int
-1
Wis
+4
Cha
+0
AC 24
Fort +18
Ref +12
Will +15
HP 130
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Speed 25 feet
Offense
Melee Jaws +18, Damage 2d10+8 piercing
Melee Claws +18, Damage 2d8+8 slashing
Abilities
Absorb Phantom Brain —
+1 Status to All Saves vs. Magic —
Void Healing — Negative Healing
Brainlash (mental, occult) — The undead brain collector extrudes a writhing tangle of ectoplasm from its bursted brain blisters. These ectoplasmic strands lash out at all living targets within 30 feet. Targets in this area must attempt a DC 25 Will save.
After the undead brain collector uses this ability, seven phantom brains glow and shimmer where its brain blisters once were. It can't use Brainlash again until all seven phantom brains are Absorbed.
**Critical Success** The creature is unaffected.
**Success** The creature takes 4d6 mental damage.
**Failure** The creature takes 8d6 mental damage.
**Critical Failure** The creature takes 8d6 mental damage and is Confused.
Mind-Rotting Toxin (poison) — Saving Throw DC 25 Fortitude
Maximum Duration 6 rounds
Stage 1 1d6 void and Stupefied 1 (1 round)
Stage 2 1d6 void, stupefied 1, and Slowed 1 (1 round)
Stage 3 2d6 void, Stupefied 2, and slowed 1 (1 round)
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