Undine Hydromancer
Creature 1 — amphibious, human, humanoid, undine
Undines are infused with elemental water-the churning power of the briny deep flows through them. These planar scions are often athletic and lithe, but they are easily distracted by auditory sensations because of how much louder and clearer sound rings above the waves. Undines are perhaps the most settled of all geniekin, often forming communities along the coast or even on the water itself. In the latter case, they prefer to settle in ship-towns that sometimes number dozens of vessels in all s
Source: pathfinder-monster-core-2
Perception +5
Skills arcana +3, athletics +3, diplomacy +7, intimidation +7, nature +5, survival +5
Str
+0
Dex
+2
Con
+1
Int
+0
Wis
+2
Cha
+4
AC 15
Fort +4
Ref +5
Will +7
HP 15
Speed 25 feet, swim 25 feet
Offense
Melee Dagger +7, Damage 1d4 piercing
Ranged Dagger +7, Damage 1d4 piercing
Spells
Caustic Blast (rank 1)
Create Water (rank 1)
Detect Magic (rank 1)
Elemental Toss (rank 1)
Heal (rank 1)
Hydraulic Push (rank 1)
Know the Way (rank 1)
Stabilize (rank 1)
Tangle Vine (rank 1)
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