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Unsanctioned Sheriff

Creature 5 — human, humanoid

Believing the ends justify the means, the unsanctioned sheriff is unafraid to use others for their own gain, through bribes, manipulation, or force. These lone wolves have an aura of mystery, bravado, and swagger.

Source: pathfinder-npc-core

Perception +13
Skills athletics +13, deception +11, diplomacy +11, intimidation +13, society +13
Str
+4
Dex
+2
Con
+2
Int
+0
Wis
+2
Cha
+2
AC 22 Fort +11 Ref +11 Will +13
HP 75
Speed 25 feet

Offense

Melee Sap +15, Damage 1d6+7 bludgeoning
Melee Fist +15, Damage 1d4+7 bludgeoning
Ranged Dueling Pistol +13, Damage 1d6+5 piercing

Abilities

Greased Palms — Money talks, and no one knows that better than the unsanctioned sheriff. A creature that pays the sheriff at least 5 gp gains a +2 status bonus to Gather Information in the sheriff's settlement for the next 24 hours.
+2 to Sense Motive
Reactive Strike — Reactive Strike
Lay Down the Law (auditory, concentrate, linguistic, mental) —

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