Urdefhan Dominator
Creature 14 — humanoid, urdefhan
Pre-Remaster content. May include legacy alignment.
Urdefhan dominators control the minds of others to glean useful secrets and gain an advantage against their enemies. Urdefhans believe themselves to be spawn of the First Horseman of the Apocalypse, who planted them on the Material Plane to serve as harbingers of the end times. These warmongering humanoids live in groups called cults in the Darklands vaults of Orv.
Source: extinction-curse-bestiary (Pre-Remaster)
Perception +26
Skills crafting +24, intimidation +26, religion +29, stealth +25, survival +27
Str
+4
Dex
+5
Con
+3
Int
+4
Wis
+7
Cha
+6
AC 35
Fort +25
Ref +25
Will +29
HP 250
Immunities disease, fear-effects
Weaknesses vitality 15
Speed 25 feet
Offense
Melee Rhoka Sword +26, Damage 2d8+10 slashing
Melee Jaws +26, Damage 4d6+10 piercing
Abilities
Greater Darkvision — Greater Darkvision
Eyes of the Enthralled (concentrate) —
Necrotic Decay (divine, void) — When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around the body.
This gas deals 15d6 void damage to creatures in this area as their flesh curdles and rots as well (DC 34 Fortitude save).
Void Healing — Negative Healing
Wicked Bite — Drain Blood The urdefhan drinks some of the creature's blood. On a failed save, the creature is Drained 1 and the urdefhan regains 5 healing HP (or, on a critical failure, it's Drained 2 and the urdefhan regains 10 healing HP).
Drain Vitality (necromancy) The urdefhan draws out some of the creature's vital essence. The creature becomes Enfeebled 1 for 1 hour on a failed save (or Enfeebled 2 for 1 hour on a critical failure).
Spells
Dimensional Lock (rank 7)
Disintegrate (rank 6)
Dominate (rank 6)
Banishment (rank 5)
Prying Eye (rank 5)
Phantasmal Killer (rank 4)
Read Omens (rank 4)
Paralyze (rank 3)
Darkness (rank 2)
Death Knell (rank 2)
False Life (rank 2)
Silence (rank 2)
Spiritual Weapon (rank 2)
Chill Touch (rank 1)
Command (rank 1)
Divine Lance (rank 1)
Feather Fall (Self Only) (rank 1)
Forbidding Ward (rank 1)
Grim Tendrils (rank 1)
Harm (rank 1)
Ray of Enfeeblement (rank 1)
Telekinetic Projectile (rank 1)
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