Urthagul
Creature 10 — aberration
Pre-Remaster content. May include legacy alignment.
A gug's most horrid feature is its barrel-shaped head, which splits vertically to reveal numerous rows of sharp, yellow teeth and an open throat. Its eyes on either side of its head-jaw are small but keen. Bony ridges protect its eyes from the frantic flailing of its prey, as it prefers meals of raw and writhing meat over fungi and molds. It grips said prey with powerful arms that split at the elbow into a pair of forearms, giving it four clawed paws. These monstrous brutes are covered with shag
Source: abomination-vaults-bestiary (Pre-Remaster)
Perception +19
Skills acrobatics +19, athletics +23, stealth +19, survival +17
Str
+7
Dex
+3
Con
+6
Int
+0
Wis
+3
Cha
+0
AC 30
Fort +22
Ref +17
Will +19
HP 175
Speed 40 feet, climb 20 feet
Offense
Melee Jaws +23, Damage 2d12+13 piercing
Melee Claw +23, Damage 2d8+13 slashing
Abilities
Attack of Opportunity — Attack Of Opportunity
Eerie Flexibility — Despite its size, the gug's multiple joints allow it to fit through tight spaces as if it were a Medium creature. While Squeezing, it can move at its full Speed.
Furious Claws — The gug makes up to four claw Strikes, each against a different target. These attacks all count toward the gug's multiple attack penalty, but the penalty doesn't increase until after the gug makes all its attacks.
Rend — Claw
Rend
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