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Urveth

Creature 18 — darvakka, shadow, undead, unholy

An urveth is a massive, four-armed burrowing terror with a wormlike body and gaping maw that devours everything it can. Urveths burrow deep underground to hide from the sun, emerging under the cover of darkness to kill and consume. Darvakkas, also called nightshades, are a ravenous evil made up of equal parts darkness and malice. Originally creatures of the Outer Planes who travel to the convergence of the Shadow Plane and the Void—where the power of nothingness obliterates them—these undead ab

Source: pathfinder-monster-core-2

Perception +32
Skills arcana +29, athletics +35, religion +32, stealth +31
Str
+10
Dex
+5
Con
+8
Int
+5
Wis
+6
Cha
+6
AC 40 Fort +32 Ref +29 Will +34
HP 460
Immunities death-effects, disease, paralyzed, poison, unconscious, bleed
Resistances cold 15
Weaknesses holy 15, silver 15
Speed 25 feet, burrow 60 feet

Offense

Melee Jaws +36, Damage 3d10+14 slashing plus 2d10 cold
Melee Claw +36, Damage 3d6+14 slashing plus 2d10 cold
Melee Stinger +36, Damage 3d6+14 piercing plus 2d10 cold

Abilities

Greater Darkvision — Greater Darkvision
Telepathy 100 feet (aura, magical, mental) — Telepathy
Lifesense 60 feet — Lifesense
Constant Spells — Constant Spells
Entropy's Shadow (aura, divine, void) — 60 feet. Urveths leak entropy and corruption from their very being. A living creature entering or starting its turn in the aura takes 5d6 void damage with a DC 38 Fortitude. If it fails, it's also Enfeebled 1 for 1 minute and pulled 10 feet toward the urveth.
Reactive Strike — Claw only. An urveth gains 3 extra reactions each round that they can use only to make Reactive Strikes. Reactive Strike
Sunlight Powerlessness — A urveth caught in sunlight is Stunned 2 and Clumsy 2.
Void Healing — Negative Healing
Frenzy — The urveth makes two claw Strikes and one stinger Strike in any order.
Swallow Whole (attack) — Huge, 2d10+5 bludgeoning, Rupture 35 A living creature that ends its turn swallowed whole by an urveth becomes Drained 1 or increases its drained condition by 1, and the urveth gains 10 temporary Hit Points. A creature whose drained condition increases to 5 in this way dies. Swallow Whole
Urveth Venom (poison) — Saving Throw DC 37 Fortitude Maximum Duration 6 rounds Stage 1 3d6 void plus 2d6 poison{3d6 void damage and 2d6 poison damage} (1 round) Stage 2 3d6 void plus 2d6 poison{3d6 void damage and 2d6 poison damage}, and Enfeebled 2 (1 round) Stage 3 3d6 void plus 2d6 poison{3d6 void damage and 2d6 poison damage}, and Enfeebled 4 (1 round)
Improved Grab — Improved Grab

Spells

Eclipse Burst (rank 7)
Interplanar Teleport (to the Universe, Void, or Netherworld only) (rank 7)
Truesight (rank 6)
Fly (Constant) (rank 4)
Darkness (At Will) (rank 2)
Detect Magic (rank 1)
Harm (rank 1)

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