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Valkyrie

Creature 12 — aesir, monitor

The song of the valkyries plays wherever steel rings against steel. Choosers of the slain and so-called angels of battle, valkyries are humanoid individuals of impressive physical stature who seek the most epic battles and legendary conficts so they can lay claim to the souls of the world's greatest warriors. The valkyries transform these souls into the implacable immortals known as einherjar. Valkyries most often serve gods of battle and war, though one might pledge their service to any deity

Source: pathfinder-monster-core-2

Perception +22
Skills acrobatics +25, athletics +25, diplomacy +23, intimidation +23, religion +22
Str
+7
Dex
+5
Con
+5
Int
+3
Wis
+4
Cha
+5
AC 33 Fort +24 Ref +20 Will +23
HP 215
Resistances electricity 15
Speed 25 feet, fly 60 feet

Offense

Melee Spear +28, Damage 2d6+15 piercing plus 1d12 electricity
Ranged Spear +26, Damage 2d6+15 piercing plus 1d12 electricity

Abilities

Claimer of the Slain (concentrate, divine) — Valkyries can detect the souls of those recently slain in combat. A valkyrie spends 10 minutes praying over the body of a creature who has been dead for no more than 12 hours; if that creature is worthy of becoming an Einherji, the valkyrie transforms that creature into an einherji.
Ravenspeaker (divine) — Valkyries use ravens as servants and spies. They can speak with ravens, and they can have up to three raven servitors who follow their commands. Valkyries can constantly observe whatever their commanded ravens sense.
Constant Spells — Constant Spells
Reactive Strike — You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike.
Recall the Fallen (divine, healing) — Frequency once per day Trigger An allied creature within 60 feet who isn't a construct or undead is reduced to 0 Hit Points and their Dying value is 2 or less Effect The valkyrie restores 5d10 healing Hit Points to the target.
Storm of Battle (divine, electricity) — The valkyrie hurls her spear into the air, creating a massive storm in a 100-foot burst. Spears of lightning rain down upon enemies in the area, dealing 4d12 electricity damage (DC 32 Reflex save).

Spells

Interplanar Teleport (self and mount only) (rank 7)
Truespeech (Constant) (rank 5)
Heroism (rank 3)
Heroism (rank 3)
Safe Passage (rank 3)
Augury (rank 2)
Status (rank 2)
Heal (rank 1)
Infuse Vitality (rank 1)

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