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Vanyver

Creature 13 — darvakka, shadow, undead, unholy

Vanyvers are large, humanoid bats shaped from void and shadowstuff, their red eyes glowing like tiny stars in an otherwise lightless night. Though powerful, they're the least of the darvakkas, and the most likely to submit to a master, either another of their kind or a mortal with a reputation for being especially murderous and destructive. Vanyvers agree to follow their masters as a temporary means of maximizing the death and destruction they can enact but will quickly turn on any master they f

Source: pathfinder-monster-core-2

Perception +26
Skills acrobatics +23, arcana +23, athletics +27, religion +24, stealth +25
Str
+8
Dex
+4
Con
+6
Int
+4
Wis
+5
Cha
+5
AC 34 Fort +29 Ref +23 Will +22
HP 275
Immunities death-effects, disease, paralyzed, poison, unconscious, bleed
Resistances cold 10
Weaknesses holy 10, silver 10
Speed 25 feet, fly 60 feet

Offense

Melee Talon +27, Damage 3d10+11 bludgeoning plus 1d10 cold
Melee Wing +27, Damage 3d6+11 bludgeoning plus 1d10 cold
Melee Jaws +27, Damage 3d10+11 piercing plus 1d10 cold

Abilities

Greater Darkvision — Greater Darkvision
Telepathy 100 feet (aura, magical, mental) — Telepathy
Lifesense 60 feet — Lifesense
Catching Bite
Drain Magic
Entropy's Shadow (aura, divine, void) — 40 feet. Vanyvers leak entropy and corruption from their very being. A living creature entering or starting its turn in the aura takes 3d6 void damage with a DC 30 Fortitude. If it fails, it's also Enfeebled 1 for 1 minute and pulled 10 feet toward the vanyver.
Snatch — The vanyver can Fly at half Speed while they have a creature Grabbed or Restrained in either or both of their talons, carrying that creature along with them.
Sunlight Powerlessness — A vanyver caught in sunlight is Stunned 2 and Clumsy 2.
Void Healing — Negative Healing
Constrict — 3d10+5 piercing DC 33 Fortitude Constrict
Grab — Grab

Spells

Interplanar Teleport (to the Universe, Void, or Netherworld only) (rank 7)
Darkness (rank 2)
Dispel Magic (At Will) (rank 2)
See the Unseen (rank 2)
Detect Magic (rank 1)
Harm (rank 1)

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