Venedaemon
Creature 5 — daemon, fiend, unholy
Those killed by magic or killed in the pursuit of magic can arise as venedaemons. Although among the weaker daemons, these robed figures can often be seen serving as researchers or clerks throughout the plane. Even within the mortal Universe, scholars barter souls or arcane knowledge with venedaemons for their secrets and assistance. Denizens of the bleak and terrible plane of Abaddon, daemons are shaped by and devoted to the destruction of life in all its forms. They seek the death of every mo
Source: pathfinder-monster-core
Perception +12
Skills acrobatics +13, arcana +16, deception +12, occultism +14, religion +13
Str
+2
Dex
+4
Con
+2
Int
+5
Wis
+3
Cha
+3
AC 21
Fort +9
Ref +11
Will +14
HP 75
Immunities death-effects
Weaknesses holy 5
Speed 25 feet
Offense
Melee Tentacle +13, Damage 2d6+5 bludgeoning
Abilities
Telepathy 100 feet (aura, magical, mental) — Telepathy
Smell Magic (Imprecise) 60 feet — A venedaemon is aware of magical items and active spells as an imprecise sense. The subtle differences in these scents reveal the tradition and traits of the magic.
+1 Status to All Saves vs. Magic —
Residual Force (arcane, force) —
Soul Spell — If a venedaemon ingest a soul gem from a cacodaemon, they can recover an expended spell slot instead of gaining fast healing. The spell slot's rank can be no higher than half the level of the creature whose soul was consumed, rounded up.
Twisted Whispers (arcane, auditory, concentrate, linguistic, mental) — The venedaemon whispers to a creature within 15 feet, which must succeed at a DC 22 Will save or be Stupefied 2 for 1 minute (or Stupefied 3 on a critical failure).
Regardless of the results of the save, the creature is immune to Twisted Whispers for 24 hours.
Spells
Translocate (rank 4)
Fireball (rank 3)
Levitate (rank 3)
Paralyze (rank 3)
Blazing Bolt (rank 2)
Dispel Magic (rank 2)
Invisibility (rank 2)
Noise Blast (rank 2)
Electric Arc (rank 1)
Enfeeble (rank 1)
Fear (rank 1)
Force Barrage (rank 1)
Illusory Disguise (rank 1)
Shield (rank 1)
Sigil (rank 1)
Telekinetic Hand (rank 1)
Void Warp (rank 1)
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